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Humanoid (Zata)
Ability Score Racial Traits:
Zata are sharped minded, but their form is frail. They gain +2 Intelligence, +2 Wisdom and -2 Constitution.
Size: Zata are Medium creatures and thus receive no bonuses or penalties due to their size.
Base Speed: Zata have a base speed of 30 feet.
Bonus Hit-Points: Zata gain a one time bonus of 8 Hit-Points at first level.
Languages: Zata begin play speaking Basic and Zill. Zata with high Intelligence scores can choose any languages they want (except secret languages). See the Linguistics skill page for more information about language options.

Gifted Linguist: Zata gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language.

Darkvision: Zata can see in the dark up to 60 feet.

Stubborn Minded: Zata gain a +2 racial bonus on Will saving throws to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) subschools. In addition, if a Zata fails such a save, it receives another save 1 round later to prematurely end the effect (assuming the spell or spell-like ability has a duration greater than 1 round). This second save is made at the same DC as the first. If the Zata has a similar ability from another source (such as a rogue's slippery mind class feature), it can only use one of these abilities per round, but can try the other on the second round if the first reroll ability fails.

Spell Resistance: Zata posse spell resistance (SR) equal to 6 plus their total number of class levels.

Telepathic Mind: A Zata is able to mentally communicate with any creature within 30 feet with whom they shares a language. Additionally, Zata with an 11 Int or Higher gain the ability to cast Detect Thoughts and Memory Lapse once per day each.


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