Xarak

Back to the Race Page

Humanoid (Xarak)
Ability Score Racial Traits:
Xarak are Strong and highly aware, but have a hard time understanding most academics. They gain +2 Strength, +2 Wisdom and -2 Intelligence.

Size: Xarak are Medium creatures and thus receive no bonuses or penalties due to their size.
Base Speed: Xarak have a base speed of 30 feet.
Climb Speed: Xarak have a natural climb speed of 20 feet.
Bonus Hit-Points: Xarak gain a one time bonus of 10 Hit-Points at first level.
Languages: Xarak begin play speaking Basic and Grisp. Xarak with high Intelligence scores can choose from the following: (Something), (Something), (Something), (Something), and (Something). See the Linguistics skill page for more information about language options.

Carrion Sense: Xarak have a natural ability to smell out the dead or dying. This functions like the scent ability, but only for corpses and badly wounded creatures.

Toothy Maw: Xarak teeth are large and sharp, granting them a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage.

Multi-Armed: Xarak have four arms. One hand is considered its primary hand; all others are considered off hands. It can use any of its hands for other purposes that require free hands. If a Xarak wields weapons in his off-hand (beyond the first one) he may make an additional attack per round with that weapon (at the normal minus' for an off-hand two-weapon attack) by taking an additional -2 for each additional hand wielding a weapon.

One With Nature: Xarak have long had the ability to travel between the stars, but still find it much easier to exist in a natural environment. Xarak gain a +1 Racial bonus on all Handle Animal and Knowledge (Nature) skill checks, and additionally, those two skills are always treated as class skills for the Xarak.

Xarak

Edge of Ætherium DMDalton DMDalton